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30 Game Reviews

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Amazingly well done

My only gripe is that most of the assassination is waiting for the guards to quit camping the exit point. A few ideas to make the game more challenging: You could make it so that when the target sees you, he runs away, maybe not quickly, but some kind of escape, and two, you could implement a sound system, where your footfalls make noise, and you hold a key to walk slowly, which softens the footsteps. You could also put in some kind of guard disabler, like a stun, which you could only use on one guard at a time. In level 8, there were 3 guards that kept coming at me right off the bat, so taking one out for a few seconds would have really helped.

All in all, a really great game.

Not bad, It deserves a real review (spoilers)

Presentation - 8.0 : A pretty solid 3d shooter built in Flash. Going in, my expectations weren't the same as they would be for a 360/Wii/PS3 game. However, it certainly surprised me.

Graphics - 6.5 : As I said, I didn't have very high expectations, but it did surprise me. I did not know that Flash was capable of such graphics. On the other hand, there were some tricky parts. Such as the forest area, after you escape the pipe cleaner. The ground looked really glitched, and I thought that something had messed up.

Sound - 8.5: Probably the best part of the game. It certainly enhances what was going on. It did sound sort of... generic. Don't get me wrong, though- it still had a sort of epic feeling to it. The voices were slightly campy, and after a while, they cut out completely. (It may have just been me, though)

Gameplay - 6.5: While it feels like a first-person shooter, there are some parts that feel like they don't really belong. The third-person view didn't really seem necessary. The heal system, while handy to have around at all times, was flawed. When I tried to heal, it seemed like the healing unit was trying to escape; it was rather hard to get a hold of it, even escaping my grasp after I clicked on it and held it. The chemicops were rather annoying, hopping around a bit much, and sometimes, hit detection seemed way off. I must have fired 30 rounds into one enemy, and not a single one hit. There are merits to be had, though. The achievement system is likely to bring a few people back to get the best achievements possible. The story has real potential as well. Being only about a 15-minute game or so, it could definitely go a lot farther.

Lasting Appeal - 6.0: I feel like it really depends on who is playing. I think that since there is a real game here, that I could come back and play it again, but I'm not so sure about how many times I could play through. It does needs some work, but there is enough to merit one whole playthrough at least.

Overall, a 7 out of 10 (not an average).

popopt responds:

wow - thoughtful and thorough. and with section ratings, just like gametrailers. You know, this feedback, all of it, definitely makes me think and it does become a part of me in a way that shows up in each game. so thanks for taking the time to write up such a complete review. What youve said will show up in one form or another in my next creation.

I loved it but

After I beat all the levels, everything reset, so I couldn't pick any level to play through. I had to play through them all again. Fortunately, the game is good enough to go through a couple of times. I want to suggest one level, but it's not necessary, and it's not really a puzzle. I just want a big block to cut, and also have infinite cuts. Sometimes, I just like to slice the blocks up.

I made one up just now

Chuck Norris can alter your DNA with his roundhouse kick. It will turn you into Chuck Norris. But since such an improbability can not exist, you immediately turn to dust. However, since you became Chuck Norris, you survive and turn back into Chuck Norris, because Chuck Norris can't die. But the improbability is still there, so you are forever doomed to turn to dust then come back, unless the REAL Chuck Norris dies. Which won't happen.

StillBeatingPictures responds:

sounds painful :D

So close!

It was a really good game. I couldn't wait to get out! But I finished before I found the last orb and message... Too bad. Great game.

It's all right but

The werewolves part really sucks. I mean, you have to stop running so you can jump backwards, possibly more than once, thus wasting even more time. I just don't like to break my stride is all. And they hurt you when you jump on their back. That's just plain weird.

TheMillz responds:

Your supposed to jump over them as a gameplay mechanic. Like the bullets in super mario ( you could probly kill those by landing on them actually, I forget, if so, bad example ). It's not meant to "waste time" but just be another hurdle you need to surpass and something you need to manage your time for.

Thanks for reviewing though, and a HUGE THANKS for not being mentally thick and not complaining that we didn't tell you the controls ( when they are tossed in your face in so many ways ).

Crazy lag spikes

Actually stopped gameplay for a few seconds. Otherwise, it's pretty fun.

Checkpoints, please!

I do enjoy LoZ, but I haven't played any of the NES games, or N64 games. I thought there was checkpoints, because after a certain number of questions right, one corner of the triforce in the background lit up. But it was not a checkpoint. Overall, it was good.

liable-to-explode responds:

Yeah, I should fix it. I'll do that now. It will take a while, though. :)

Pretty good but

There were a few things that bothered me.

The character moves too slow. Should at least be allowed to run.

The third attack in the combo, the jumping attack, is useless unless you are far away from your enemy. Otherwise, if you are too close, you jump past him.

Living torsos? I mean, even just legs and feet. How can that still be alive? Maybe they are demons, but at least they shouldn't be able to find me. I can see them stumbling around, until you attack them, then they just attack what's in front of them, but they can specifically target me, even though they have no head.

Damn you

Your gravity doesn't seem to know how powerful it is. At times, it doesn't register my arrow key, and other times, can't seem to get enough. There were times where I thought of harming people because of how frustrating this was. However, it was pretty fun.

I want to become a voice actor, but I need work. I have a deep voice, but I can change it (only slightly) to be a bit higher. I am also *learning* Japanese, so that would be good for people who need that. I can't translate between languages yet, though.

Age 36, Male

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Joined on 7/5/08

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